Tails of Iron’s gameplay is a similarly mixed bag. It checks a lot of the side-scrolling action-RPG boxes well enough with a wide variety of weapons and shields that make you balance out their effectiveness with their weight, a handful of enemy types that require different approaches to take down, and the occasional bit of backtracking and side quests that can sometimes make the game feel like something bigger than it actually is. Afterall, there is nothing wrong with a simplistic take on a genre that normally sees more complex games come out of it.ĭepending on what you’re looking for from this sort of game, it could be right up your alley if you don’t want to deal with the complexities of truly deep combat or be overwhelmed with the open-ended nature of a really expansive world. And to its credit, there is a bit more meat on the bone than first meets the eye with food recipes that can be learned and a fair amount of weapons and armor that can be collected. ![]() But Tails of Iron’s primary problem is not it’s watered-down nature it’s that it doesn’t make any of its main mechanics fun or satisfying enough to weather the storm of monotony that inevitably rolls in once you notice it’s small handful of ideas starting to repeat themselves. The combat of Tails of Iron is presented as the main course, and does have a few functional albeit boiler plate ideas that keep it from falling into complete mediocrity. Sneaking a few hits in between using your shield to block, dodging when red indicators are shown, and parrying when yellow indicators are shown is a delicate dance that can be fun when it’s all happening at once and you’re in the zone. When bigger enemies come in however, they tend to have more distinct patterns that, in turn, force you to fight them in very specific ways that rarely allow for much experimentation.Ĭertain enemies might hang back and fire arrows at you while you’re dealing with others in close-quarters, and depending on the situation you could justify going after either one first. ![]() You’ll learn this quickly, as fighting more than a few basic enemies at a time in the “wrong” way can quickly result in a chain reaction of getting bashed by all of them and killed before you even know what hit you. Tails of iron release date switch full#.
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